Living Inc | Dodo Release

Living Inc’s Dodo’s were released today with beta testers getting a gift of one egg and food delivered to them.  These are transferable, so you can gift it to another if you prefer, buy a mate or keep it as a pet.  The Dodo’s can be changed into pets after 30 days or at the end of their breeding cycle will automatically become a pet.  The Dodo’s breeding cycle ends after 65 days.  The Dodo egg that arrives to you is a blank slate and will collect the genetic data once you activate it, they are automatically given a name at birth with the announcement:

[18:48]  Dodo egg breaks. A new born dodo enters the world. Her name is Tallia.
[18:48]  Tallia sets a new home point.

The Dodo’s will be able to be raced but this aspect won’t be released till a future update and races will commence at this time also.  Dodo Heaven is already in place with a random box sent to anyone that chooses to send their 2 day or older Dodo off to heaven.  The ‘raffle’ box may contain food, eggs or even money, that has to be tempting.  I think they look great and are very sweet.  The movement is very impressive also and they are lots of fun.  I look forward to the start of the Dodo racing season.

The website has an interesting page of Facts and Figures and also an Introduction to the Dodo’s with some nice pictures.

(thats one of the most questions)

[ **** The dodo egg ]
The dodo eggs must first examined to get to the baby stats.  As long you don’t have examined it, no one knows the stats.  You can sell unexamined eggs for example when you have two good parents and if you want to give the risk if the baby has got the good stats to the buyer.

When you examine the stats get visible, also for anybody else.

Other options in the menu:
~ Birth!
This invokes the birth, a sim performance check is made as well.  If you get an error you can retry later, go to a less laggy sim or contact the support.

~ Text off
Switches the egg text off.

~ Print
Prints the stats of the baby to your local chat. (Can be also used by anybody else)

~ No parents or Parents/
Starter eggs show no parents, since they don’t have any.  After the first generation you can see there the stats of the mother and the father dodo.

[ **** The dodo]
After your dodo is birthed he or she stands on the nest.  The nest shows 100 servings left.  That’s the nest food and it is a free bonus to your new born dodo.  This servings last for 2 days – so you don’t need to put out food right after a dodo was born.  You can switch the nest off by clicking the nest.  Your dodo has set automatically his home point after he was birthed and is by default set to “movement off”.

Click the dodo short for its health stats.  Every dodo has three main health attributes.
~ Energy
That is the power of your dodo.  When it reaches 0 your dodo will fall asleep for 8 hours. During that it will raise up to 100% again.

~ Love
If your dodo is grown-up (after 5 days) he will start to raise love.  That will take 2 days and after that love is at 100% and the dodo is able to get a baby.

~ Hunger
Your dodo needs to eat or he will starve.  After 30% hunger some functions will be already limit, like love doesn’t raise.  You get warning if your dodo gets in a critical health state.  Then just put out food. If you sell a very hungry dodo the buyer gets a forced break.

The dodo menu:
~ Racing/
That is not active yet, the dodo racing release will be around the 15 July.  So a month after the dodo breedables release.  Also the first racing season will start at this time around.

~ Breeding/
There you can link your dodo to another dodo or to set to “free pair”, what will make them pair randomly (but that’s not recommend).  Also you can enable “pair group” what will make them pair randomly to all dodos set to the same group (regardless of the owners).  But beware, just the female owners will get the egg. “Notify” tells you by IM when a dodo is ready to breed.

~ Riding/
There you can configure your “Position/” and the “Access” mode of the dodo.  So you can allow others to ride them.  They will return to their home position after a while when they don’t get used anymore. You also can ride by attaching your dodo. You will get then a different menu, allowing you to adjust the height of the animation.

~ To heaven
Thats the heaven system. If you don’t want a dodo any longer or have no use for a particular one. Like it don’t matches to your breed goals, you can send any dodo after they are 2 days old to heaven.  You will get a Dodo Raffle Box in exchange and you can win nice prices.

~ Config/
Allows you to adjust a lot options. Within “Text/” you can configure the type and the behavior of the stats text. You can switch through several modes or “Compose/” your own one. Just try it out. “Update” checks if a dodo update is available. “Reload dodo” reloads the dodo data and may fix problems, bugs and misplacement of the dodo. So try this first before contacting the support. “Particle off” turns the heart particle off that comes active when love is at 100%. Love will still be at 100% then.  It just removes the effect. “Pet only” allows you to set your dodo after 30 days to a pet only for free. It will consume no longer food, but also will not be able to breed or to race any longer. You can still ride on them and they still move and interact with you and other dodos. “Physics” switches between the two build-in physic modes, either phantom or solid. Default is solid. “Grow stop” allows you to stop the dodo grow at any time. Thats handy if you are a smaller avatar and want your dodo in a good rideable size. It has no influence or disadvantages to other stuff, so also a small dodo is able to do all the things as the big ones can. “Sleep” changes the sleep state, if awake he will go to sleep and if asleep he will awake. “Radius” sets the move radius the dodo will use. You can set very big ones, but you have to make sure then the dodo can get back to his food. So radius of several hundred meters
are possible, even simwide. “Set name” will change the default given name to any name you like better. “Set home” sets a new home position manually. In most cases the dodo should recognize the position change automatically and ask you by himself.

~ Globalize/
With globalizing you can globalize a dodos option to all other dodos next to him or even on the whole sim. If you have composed a custom text for example or set a particular radius and want to have all other dodos the same you can use that option. Make sure you activate the globalizing at that dodo which settings you want to copy over to the others.

~ Follow
That only appears when your dodo is set to “Move on”. You can make your dodo follow you with that option.

~ Stats/
Will show you the different stats of your dodos. The dodo breeding is kinda complex, so you will need some deeper insight as this quick start can provide, at best look at the website for that. In short. “Attributes” shows you the racing relevant attributes in its actual value and in its genetic maximum. Also the breed bonus. “Genetics” will show you the genetic table after your dodo reached 5 days and you can uncover sub-genetic values with each breeding cycle. “Print stats” will print the general stats and traits. “Get ID” will give you the dodo id, sometimes needed by the support.

~ My Account
Redirects you to the website driven dodo management tool. There you can see all your dodos easy, even the ones who in your inventory. You can sort them and you can teleport to them directly. So if you miss a dodo, just look there on your webaccount. You can reach it by any dodo you have.

~ Move on
Will turn movement on. Your dodo will act on its own then.


Dodo Web Account

Visit Dodo’s Inworld